←back to thread

133 points mcejp | 1 comments | | HN request time: 0.214s | source
Show context
eig ◴[] No.41872754[source]
Shockingly enough it is actually possible to do decent ray casting and much more on the GBA despite the incredibly minimal compute budget.

Joshua Barretto has been working on a GBA port of Super Mario 64 with entire 3D levels, characters, and movements. In my opinion just incredible work:

https://youtu.be/9mUsgJ-HiDM

replies(5): >>41873137 #>>41874526 #>>41878407 #>>41878607 #>>41883577 #
1. sunnybeetroot ◴[] No.41883577[source]
That SM64 port is incredible, thank you for sharing it!