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183 points bschne | 1 comments | | HN request time: 0.205s | source
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karamanolev ◴[] No.41877135[source]
Side note, Factorio 2.0 + Space Age is coming in a few days (Monday, the 21st). Ardent players, be ready to press the pause button on your non-factory life and dive deep.
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Gravityloss ◴[] No.41877639[source]
I guess I'm old but in many of these games, they don't get any better if just more stuff is added. It's already complex enough.

Civilization: add more civics and techs and special resources, more civs, more units... It doesn't bring anything to the game. It just makes the excel more annoying to deal with. I paid for Phoenix Point (from the creator of XCOM). Nice game but when they asked for feedback it was just about wishing either more units or more maps or more factions, which would you prefer? None! How about making the core mechanic more fluid so there's less "oh I didn't mean that"? Or the crashing and having to start over after many updates.

What would really make Factorio better? I don't know. Maybe a simplified interface? There's so many ctrl-click things and having to place and stock turrets in a hurry that it just makes me not want to start the game etc.

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DilutedMetrics ◴[] No.41877667[source]
That's how I feel when I jump back into CK3 for a bit every few months and there's a new mechanic in my existing playthrough
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1. philistine ◴[] No.41879542[source]
Hopefully the Factorio expansion doesn’t feel like the constant new buttons added to CK and EU. Those ultimately add nothing to the experience. Why do we need a fourth way to spend political points to improve your regions?