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133 points mcejp | 1 comments | | HN request time: 0.222s | source
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eig ◴[] No.41872754[source]
Shockingly enough it is actually possible to do decent ray casting and much more on the GBA despite the incredibly minimal compute budget.

Joshua Barretto has been working on a GBA port of Super Mario 64 with entire 3D levels, characters, and movements. In my opinion just incredible work:

https://youtu.be/9mUsgJ-HiDM

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1. cubefox ◴[] No.41878407[source]
In my opinion, the most impressive 3D game for the GBA is still the unfinished port of Quake by Randy Linden:

https://youtube.com/watch?v=R43k-p9XdIk