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183 points bschne | 1 comments | | HN request time: 0s | source
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karamanolev ◴[] No.41877135[source]
Side note, Factorio 2.0 + Space Age is coming in a few days (Monday, the 21st). Ardent players, be ready to press the pause button on your non-factory life and dive deep.
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Gravityloss ◴[] No.41877639[source]
I guess I'm old but in many of these games, they don't get any better if just more stuff is added. It's already complex enough.

Civilization: add more civics and techs and special resources, more civs, more units... It doesn't bring anything to the game. It just makes the excel more annoying to deal with. I paid for Phoenix Point (from the creator of XCOM). Nice game but when they asked for feedback it was just about wishing either more units or more maps or more factions, which would you prefer? None! How about making the core mechanic more fluid so there's less "oh I didn't mean that"? Or the crashing and having to start over after many updates.

What would really make Factorio better? I don't know. Maybe a simplified interface? There's so many ctrl-click things and having to place and stock turrets in a hurry that it just makes me not want to start the game etc.

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1. zelos ◴[] No.41877685[source]
Agreed. Adding more choices doesn't make a game more complex if the choices aren't meaningful: to me it feels like adding fake depth.