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133 points mcejp | 2 comments | | HN request time: 0.432s | source
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eig ◴[] No.41872754[source]
Shockingly enough it is actually possible to do decent ray casting and much more on the GBA despite the incredibly minimal compute budget.

Joshua Barretto has been working on a GBA port of Super Mario 64 with entire 3D levels, characters, and movements. In my opinion just incredible work:

https://youtu.be/9mUsgJ-HiDM

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1. p1necone ◴[] No.41874526[source]
There was actually a fully 3d platformer released for the system during it's production run, Asterix & Obelix XXL: https://www.youtube.com/watch?v=b0pknb4ghUA
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2. Cpoll ◴[] No.41888722[source]
There was also a Tomb Raider port (and probably other examples of the genre).