This is one of the nicer ones.
It looks pretty conservative in it's use of Rust's advanced features. The code looks pretty easy to read and follow. There's actually a decent amount of comments (for rust code).
Not bad!
This is one of the nicer ones.
It looks pretty conservative in it's use of Rust's advanced features. The code looks pretty easy to read and follow. There's actually a decent amount of comments (for rust code).
Not bad!
But then there's this Arc, Ref, Pinning and what not - how deep is that rabbit hole?
Lifetimes aren't bad, the learning curve is admittedly a bit high. Post-v1 rust significantly reduced the number of places you need them and a recent update allows you to elide them even more if memory serves.
Arc isn't any different than other languages, not sure what you're referring to by ref but a reference is just a pointer with added semantic guarantees, and Pin isn't necessary unless you're doing async (not a single Pin shows up in the kernel thus far and I can't imagine why I'd have one going forward).
The kernel is doing so much anyway with memory maps and flipping in / out pages for scheduling and context switching that Pin doesn't add any value in such cases anyway.
It was also specifically built for async rust. I've never personally seen it in the wild in any other context.