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164 points thunderbong | 2 comments | | HN request time: 0.588s | source
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Retr0id ◴[] No.41855110[source]
Does what it says on the tin, but honestly I find the "uncorrected" video more comfortable to watch.
replies(4): >>41855157 #>>41855165 #>>41855566 #>>41855574 #
1. hanniabu ◴[] No.41855165[source]
I think it's the lack of subtle movement, it's too strict and really locks the pupils front and center
replies(1): >>41857233 #
2. lloeki ◴[] No.41857233[source]
You mean frequent saccades?

https://en.wikipedia.org/wiki/File:This_shows_a_recording_of...

or the occasional look away? (for which there appears to be a feature for that)

> Look Away: enable_look_away helps create a more natural look by allowing the eyes to look away randomly from the camera when speaking

I expect both to be different: while saccades do happen when occasionally looking _away_ from a person, they also happen when looking _directly at_ one person because we don't constantly stare at a very specific unique and precise point on their face.

For the demo video, try enable_look_away = true, look_away_offset_max = 10, look_away_interval_min = 1 and look_away_interval_range = 1 (then submit), which from the result I got should really be the default for a more natural result.