And the lips, and the eyes. Literally everything except the yellow partial circle is differentiated.
Yeah, that'd be weird, but swapping Princess Peach for Princess Toadstool was fine?
What really happened, IIRC is that she was Princess Peach in the Japanese games and in the original translations they called her Princess Toadstool
Princess Toadstool / Princess Peach seem to be the same character, much like Bowser / King Koopa, or Dr. Eggman vs Dr. Robotnik. The strange changing of names over the years has happened to other characters, but I think in-game cannon is that Princess Peach truly is Princess Toadstool.
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Still, with Princess Rosalina in Super Mario Galaxy, I'd say that Mario has definitely tried the "Princess Swap" move already.
Or really... Pauline was already swapped out for Princess Toadstool.
And the Super Mario Land (Gameboy) series introduced Princess Daisy as a potential love interest- she’s now a mainstay of the series and often romantically linked with Luigi.
Run this code in your JS console to get an array of the urls to the 3 ads.
Array.from(document.querySelectorAll('img')).map(o=>o.src).filter(o=>o.includes('flyer'))
Or this to get the urls of all the images. Array.from(document.querySelectorAll('img')).map(o=>o.src)
But there's no 'view image', so install the wonderful Behind! extension: https://github.com/kubuzetto/behind
Essentially, the game was originally created as an unofficial upgrade to Pac-Man arcade games by a third party, GCC. GCC then licensed Ms. Pac-Man to Namco, with a contract stipulating that they were due royalties for any Ms. Pac-Man coin operated games, as well as any electronic distribution of Ms. Pac-Man. Namco then forgot about the contract after Ms. Pac-Man went out of production in the mid-80s, meaning that the extremely broad "electronic distribution" term was never renegotiated.
In the early 2000s, Namco started releasing Ms. Pac-Man/Galaga multigame cabinets without paying GCC's successors royalties, so they sued Namco. The arbitrator decided that "coin operated game" meant that GCC's successors were due royalties from any Ms. Pac-Man machine with a coin slot, but not machines without coin slots meant for home use. More importantly, they decided that because the contract defined "electronic distribution" as "any use in which the game is broadcast or in any other way transmitted to other receiving devices", this meant that GCC's successors were due royalites for rereleases of Ms. Pac-Man on any device with internet connectivity.
Around 2018, Namco reached out to GCC's successors in an attempt to buy out their royalty rights. Before negotiations completed, AtGames, a company that mostly focuses on rereleasing old games, significantly outbid Namco. Namco contacted AtGames saying that if AtGames didn't rescind their offer, Namco would permanently stop licensing their titles to AtGames and ensure that "there is zero income stream delivered pursuant [to the GCC] agreement".
Since that point, the only new Ms. Pac-Man rereleases have been standalone games that fall under the "not coin operated" loophole. In 2022, they delisted most existing Ms. Pac-Man rereleases, likely to cut AtGames off from receiving any Ms. Pac-Man royalties at all. Additionally, Namco has started editing the Ms. Pac-Man character out of rereleases of other Pac-Man games in favor of a new "Pac-Mom" character (likely as an attempt to reduce awareness of Ms. Pac-Man to further devalue AtGames's purchase).
I can't imagine the IP is so precious that consumers wouldn't accept a "pac-sis" sister in her place or some doughy-eyed infant version "pac-girl" with a pacifier and bib.
I'd have to assume such obvious derivatives are covered. But maybe not?
edit, apparently, https://en.wikipedia.org/wiki/Baby_Pac-Man right ... where's that IP now?
Also this is apparently some wild hybrid where you can flow between pinball and the video screen https://www.youtube.com/watch?v=NEX7TqjW3nU
The original article discusses Pac-Mom, so presumably not.
In Super Mario Land, instead Princess Daisy appeared.
The most recent new Pac-Man release was in 2022. The longest gap in a release was between 1987 and 1993. Since then there has been a release every year or three. These are specifically Pac-Man titles and not games with Pac-Man in them (Mario Kart has a Pac-Man outfit you can unlock with a Pac-Man amiibo) and not including compilation software packages.
I enjoyed the whimsy of them.
Anywhere for lady name, you would expect colony will be good. But queen was translated wrongly as well. Hong Kong has a king’s road and queen’s road. The queen road is wrongly translated as king console instead queen. And the road is in the center of occupation as well, cutting thru Central. Well.
Translation is hard.
I don't understand their approach.
They clearly have a lot more money in their disposal than AtGames. Why not buy the second most significant character in the Pacman franchise?