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433 points Sporktacular | 5 comments | | HN request time: 0.871s | source
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mkatx ◴[] No.36994570[source]
Steam gets all my gaming budget, as I really try to stick to Linux.

If it ain't on steam, I don't play it, and they don't get my money.

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andrewmcwatters ◴[] No.36994692[source]
It’s sad to me that you and many others have this opinion, which is fine, but Valve takes a significant tax from small companies while gamers, a cheap demographic, complain about the price of games.

Games don’t need to be on Steam to be good.

replies(8): >>36995056 #>>36995066 #>>36995122 #>>36995586 #>>36995596 #>>36996100 #>>36998156 #>>36998333 #
acomjean ◴[] No.36995056[source]
The issue kinda is on Linux we’re playing windows games. There is significant work done by valve on that proton compatability layer, so a lot of people on Linux want to support that. Without that us Linux users have a lot harder time gaming.

There are some other launchers for epic games and gog (heroic game launcher I’ve used). It worked for me for a the couple games I tried (gloomhaven and disco elysium) but I’m using the proton wine I which I think was put out there by valve/steam.

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kristofferg ◴[] No.36995414[source]
This I agree with. If the game developer can produce a Linux binary I am happy to buy on other stores (I prefer GOG). They usually do _not_ and I don’t want to spend time to wrap and configure windows apps to run on Linux. You can consider the 30% steam fee outsourcing the multi-platform “porting”.
replies(1): >>36996146 #
1. theshrike79 ◴[] No.36996146[source]
Many gamedevs actually stopped building a specific Linux binary because the Proton compatibility version was so much faster and required almost zero effort from them =)
replies(1): >>36996225 #
2. zirgs ◴[] No.36996225[source]
If 1% of your users generate 30% of your bug reports it makes sense to outsource the job to valve.
replies(2): >>36996525 #>>36998318 #
3. xethos ◴[] No.36996525[source]
~6% of users, 38% of bug reports, and:

> says that very few of those bugs were specific to Linux, being clear that "This 5.8% of players found 38% of all the bugs that affected everyone."

You're welcome.

[0] https://old.reddit.com/r/gamedev/comments/qeqn3b/despite_hav...

replies(1): >>36996955 #
4. kristofferg ◴[] No.36996955{3}[source]
That is super interesting. Thanks for sharing! :) Turns out releasing a Linux version can probably, for small studios, substitute and/or support a QA team.
5. account42 ◴[] No.36998318[source]
Not if most of those reported bugs alos affect the remaining users but were not reported.