> “Apple, Google, and Android manufacturers make vast, vast profits from the sale of their devices and do not in any way justify the 30 percent cut.”
> Epic launched a game store on PC in which it takes only 12 percent of revenue as a way to try to encourage a similar change in competitor Valve’s Steam marketplace.
"Do not in any way"?
Well, in at least 12% of a way, right, Epic?
And Apple, after acquiring you a new customer by selling them an ecosystem, drops 30% to 15% in year two. So, Epic, you're quibbling over 3% which -- I've seen theirs, and I've seen yours, and it's more than 3% difference in value.
replies(1):