This is not how you code when you work in a team or when you know some other poor soul has to come along and maintain it.
I suggest you take a look at [1] then go and read this excellent book by Martin Fowler: "Refactoring: Improving the Design of Existing Code" [2]
Not all programming is enterprise quality, some programming is intentionally not.
Being so dismissive of that, seems a little silly to me.
The demoscene doesn't exist because of a bunch of programmers trying to make the lives of every other programmer more difficult, it exists because people like the challenge.
The functions may be big, but they also don't have all that much duplicate code inside them. The choice of 4 functions isn't arbitrary either - they nicely divide the problem into:
- next() - splits the source code into a series of tokens
- expr() - parses expressions
- stmt() - parses statements
- main() - starts the processing of the source, and also contains the main interpreter VM's execution loop
Code generation is integrated into the parsing, since it's generating code for a stack-based machine and that also very nicely follows the sequence of actions performed when parsing.
In fact I'm of the opinion that the obsession with breaking up code into tiny pieces (usually accompanied by the overuse of OOP) is harmful to the understanding of the program as a whole since it encourages looking at each piece independently and misses "seeing the forest for the trees".
In contrast, this is code that is designed to be easily read and understood by a single person, showing how very simple an entire compiler and interpreter/VM can be. It doesn't attempt to hide anything with thick layers upon layers of abstraction and deep chains of function calls, but instead is the "naked essence" of the solution to the problem.
Someone used to e.g. enterprise Java may find this style of code quite jarring to their senses, but that's only because they've grown accustomed to an environment in which everything is highly-abstracted and indirect, hiding the true nature of the solution. Personally, I think the simplicity and "nakedness" of this code has a great beauty to it --- it's a functional work of art.
There is one obsession that I am tired of is people posting "X awesome thing in 120 lines of JavaScript" or "Y in 4 functions". Just because the problem is reduced to small as possible metric, it doesn't make it good.
PS: Also you mention negatively connotated terms like "OOP", "Java", "thick layers of abstraction" and "deep chains of function calls" as if you've ascertained that I'm some enterprise developer that doesn't have any C experience and wouldn't know simplicity if it bit me in the ass.
If quite a few people are saying that it's unreadable, you don't just dismiss them as making "unfounded" statements.
> The demoscene doesn't exist because of a bunch of programmers trying to make the lives of every other programmer more difficult, it exists because people like the challenge.
I'm pretty sure that this doesn't need to be stated.