If you focus on fast typing/editing skills to level up, but still have bad decision-making skills, you'll just end up burying yourself (and possibly your team) faster and more decisively. (I have seen that, too.)
> how productive power users in different [fields] can be with their tools
There are a lot more tools in programming than your text editor. Linters, debuggers, AI assistants, version control, continuous integration, etc.
I personally know I'm terrible at using debuggers. Is this a shortcoming of mine? Probably. But I also feel debuggers could be a lot, lot better than they are right now.
I think for a lot of us reflecting at our workflow and seeing things we do that could be done more efficiently with better (usage of) tooling could pay off.
Maybe let each editor request one reshoot in the first week, a committee aggregates similar requests, all editors get all the reshoots once they're finalized.
Maybe include storyboards and a rubrik for what story the film is supposed to share and how we're meant to feel, but maybe not.
Yes - but they've turned into something I'd really rather not watch: https://www.opus.pro/agent/human-creator-vs-ai
My GIS competition was fun too. They gave me a bunch of map data and I had to produce a report on Washington DC storm surge flood zones and potential rescue helicopter locations all within a couple hours.
I recall there being a video production category too. I didn't compete in it but you'd be given props and dialogue to turn into a video over the course of a day or two. Very few of the categories were contemporaneous competitions, most were long term project presentations.