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86 points hussein-khalil | 1 comments | | HN request time: 0.277s | source

I’ve been working on a small language learning app as a solo developer.

I intentionally avoided gamification, streaks, subscriptions, and engagement tricks. The goal was calm learning — fewer distractions, more focus.

I’m starting to wonder if this approach is fundamentally at odds with today’s market.

For those who’ve built or used learning tools: – Does “calm” resonate, or is it too niche? – What trade-offs have you seen when avoiding gamification?

Not here to promote — genuinely looking for perspective.

1. eudamoniac ◴[] No.46284205[source]
I have found it always true that the more fun, engaging, addictive, fast, easy, etc any method of learning anything is, the worse it is. The most effective method of learning something is to buckle down in a silent white room in an abandoned cabin in the woods with no electricity or cell service, and just study the damn thing and be bored.

So I guess it depends what your goals are with this thing.