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86 points hussein-khalil | 1 comments | | HN request time: 0.258s | source

I’ve been working on a small language learning app as a solo developer.

I intentionally avoided gamification, streaks, subscriptions, and engagement tricks. The goal was calm learning — fewer distractions, more focus.

I’m starting to wonder if this approach is fundamentally at odds with today’s market.

For those who’ve built or used learning tools: – Does “calm” resonate, or is it too niche? – What trade-offs have you seen when avoiding gamification?

Not here to promote — genuinely looking for perspective.

1. theshrike79 ◴[] No.46279140[source]
Do you want to have hockeystick user growth and a billion dollar IPO in a year? Maybe a bad idea.

Do you want to live off selling the app? Might be hard, not impossible.

Are you building it for fun or to help people? Excellent idea. Sign me up.