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86 points hussein-khalil | 1 comments | | HN request time: 0.201s | source

I’ve been working on a small language learning app as a solo developer.

I intentionally avoided gamification, streaks, subscriptions, and engagement tricks. The goal was calm learning — fewer distractions, more focus.

I’m starting to wonder if this approach is fundamentally at odds with today’s market.

For those who’ve built or used learning tools: – Does “calm” resonate, or is it too niche? – What trade-offs have you seen when avoiding gamification?

Not here to promote — genuinely looking for perspective.

1. integralid ◴[] No.46278006[source]
My favourite - by a large margin - language learning app is Anki. This is an open source flashcards app, with minimalistic (one could say primitive) UI and no gamification whatsoever[1].

So yes, I see value in programs like this.

[1] to be fair, my STEM brain enjoys looking at my review statistics and charts. But they are non-intrusive and one has to actively look for them, so it's nowhere near gamification.