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86 points hussein-khalil | 1 comments | | HN request time: 0.205s | source

I’ve been working on a small language learning app as a solo developer.

I intentionally avoided gamification, streaks, subscriptions, and engagement tricks. The goal was calm learning — fewer distractions, more focus.

I’m starting to wonder if this approach is fundamentally at odds with today’s market.

For those who’ve built or used learning tools: – Does “calm” resonate, or is it too niche? – What trade-offs have you seen when avoiding gamification?

Not here to promote — genuinely looking for perspective.

1. username223 ◴[] No.46277975[source]
It depends upon what you're trying to accomplish, and for whom. Are you trying to make money from casual language dabblers? Create a useful resource for people whose livelihoods depend upon learning a language? Teach yourself?

I tried learning a language via Duolingo for a while. I treated it as "free flash cards with pronunciation," and tried to ignore the gamification and cutesy animated characters. I ditched it when it went all-in on AI slop. I've since found a free 1990s-style website that has common phrases, conjugation rules, etc. with pronunciation, and have learned much more.