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86 points hussein-khalil | 2 comments | | HN request time: 0.001s | source

I’ve been working on a small language learning app as a solo developer.

I intentionally avoided gamification, streaks, subscriptions, and engagement tricks. The goal was calm learning — fewer distractions, more focus.

I’m starting to wonder if this approach is fundamentally at odds with today’s market.

For those who’ve built or used learning tools: – Does “calm” resonate, or is it too niche? – What trade-offs have you seen when avoiding gamification?

Not here to promote — genuinely looking for perspective.

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jstummbillig ◴[] No.46277363[source]
Yes, according to Duolingo's (obviously biased) CEO.

https://www.youtube.com/watch?v=st6uE-dlunY

Found this episode fairly interesting (without being particularly interested or personally invested in the space)

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1. jrowen ◴[] No.46277925[source]
This is interesting and a nice conversation, thank you.

He talks about how they wanted to let people know that they would stop sending them notifications after five days of inactivity, but that the "passive-aggressive" nature of that notification actually got people to come back. To me it illustrates that it's such a fine line to walk if you want to respect the user but also maybe push through their own lack of motivation.

(I'm not a user of Duolingo so I can't speak to where they land on that but it's clearly controversial)

replies(1): >>46279210 #
2. theshrike79 ◴[] No.46279210[source]
1250 day streak on Duolingo.

The funny passive-aggressive communication style is something I personally consider Duolingo's thing. I kinda like it that they have a persona and stick with it in all of their communication.

If it was cold and to the point "you have missed today's lesson", I wouldn't come back.