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86 points hussein-khalil | 1 comments | | HN request time: 0.203s | source

I’ve been working on a small language learning app as a solo developer.

I intentionally avoided gamification, streaks, subscriptions, and engagement tricks. The goal was calm learning — fewer distractions, more focus.

I’m starting to wonder if this approach is fundamentally at odds with today’s market.

For those who’ve built or used learning tools: – Does “calm” resonate, or is it too niche? – What trade-offs have you seen when avoiding gamification?

Not here to promote — genuinely looking for perspective.

1. kunley ◴[] No.46277395[source]
Please, de-gamify the universe of digital education, by all means.

There's no evidence that gamification is strengthening performance in any activity, other that creating a cheap dopamine effect.

Please, do it your own way.