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86 points hussein-khalil | 1 comments | | HN request time: 0.203s | source

I’ve been working on a small language learning app as a solo developer.

I intentionally avoided gamification, streaks, subscriptions, and engagement tricks. The goal was calm learning — fewer distractions, more focus.

I’m starting to wonder if this approach is fundamentally at odds with today’s market.

For those who’ve built or used learning tools: – Does “calm” resonate, or is it too niche? – What trade-offs have you seen when avoiding gamification?

Not here to promote — genuinely looking for perspective.

1. elcapitan ◴[] No.46276824[source]
For me most forced interactions by modern apps (also the constant nagging about updates and new features) is the main factor why I'm trying to get rid of them. Not really in the market for language learning myself, but the app not being gamified would be a positive selling point, yes.