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An SVG is all you need

(jon.recoil.org)
281 points sadiq | 1 comments | | HN request time: 0.271s | source
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some_guy_nobel ◴[] No.46238219[source]
I agree with the author when they write:

""" In my idealistic vision of how scientific publishing should work, each paper would be accompanied by a fully interactive environment where the reader could explore the data, rerun the experiments, tweak the parameters, and see how the results changed. """

I do like seeing larger labs/companies releasing research full of SVGs. In recent memory, I quite liked this from NVIDIA:

https://research.nvidia.com/labs/dbr/blog/illustrated-evo2/

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fooker ◴[] No.46239200[source]
Interactive and SVGs don't really mix, although intuitively it would seem that they do. Rendering remotely complex SVGs tale multiple seconds, while any kind of interactivity demands ~30+ frames per seconds.

Without interactivity, postscript is vector graphics too.

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1. dekhn ◴[] No.46239327[source]
How complex are you talking about? I've done animations with hundreds of elements and it's fine.