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300 points LaserDiscMan | 2 comments | | HN request time: 0.012s | source
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Larrikin ◴[] No.46222319[source]
Are there any pictures or video of it running? I understand why they are not on the GitHub page
replies(2): >>46222338 #>>46222969 #
platevoltage ◴[] No.46222969[source]
here's another video that showed good gameplay shots that I happened to see last night.

https://www.youtube.com/watch?v=kscCFfXecTI

replies(3): >>46223146 #>>46223788 #>>46228331 #
ginko ◴[] No.46223146[source]
The distorted textures and weird triangle clipping issues are exactly what you'd expect from an unoptimized port to a platform that doesn't support perspective correct texturing or depth testing.
replies(3): >>46223921 #>>46224353 #>>46224532 #
bluedino ◴[] No.46224353[source]
It looks pretty decent but seeing the texture warping and glitching reminds me of why I was team N64
replies(4): >>46225124 #>>46226611 #>>46227141 #>>46231464 #
01HNNWZ0MV43FF ◴[] No.46225124[source]
The N64 definitely has the nicer GPU of the two. An N64 with a CD-ROM drive would have been amazing.
replies(3): >>46226246 #>>46230823 #>>46234770 #
klipklop ◴[] No.46226246[source]
And a bit more texture memory!
replies(2): >>46226999 #>>46227453 #
president_zippy ◴[] No.46226999[source]
The whole thing about the texture cache being the worst design decision in the N64 just gets parroted so much, but nobody can cogently explain which corner should have been cut instead to fit the budget.
replies(3): >>46227456 #>>46228349 #>>46228364 #
eru ◴[] No.46228364{3}[source]
You could have saved a lot of money by using CDs instead of cartridges.

If you sell games for roughly the same amount as before (or even a bit cheaper), you have extra surplus you can use to subsidise the cost of the console a bit.

Effectively, you'd be cutting a corner on worse load times, I guess?

Keep in mind that the above ignores questions of piracy. I don't know what the actual impact of a CD based solution would have been, but I can tell for sure that the officials at Nintendo thought it would have made a difference when they made their decision.

replies(1): >>46228559 #
dole ◴[] No.46228559{4}[source]
imho, Nintendo had a hard enough time with preventing piracy and unlicensed games with the NES and SNES and saw the PS1 got modded within a year, even with the special black coated discs to hide the tracks. There wasn’t a lot of optical/compact disc copy protection magic at the time and, cd-rs and writers started getting popular quickly as well. ps1 in 1994, n64 in 1996, backwards Dreamcast GD-ROMs and beginnings of larger discs and DVDS in 98.
replies(1): >>46229000 #
eru ◴[] No.46229000{5}[source]
The discs being black was a marketing gimmick, the actual magic was in the 'wobble'.

> Nintendo had a hard enough time with preventing piracy and unlicensed games with the NES and SNES [...]

Yes, so I'm not sure that the cartridge drawbacks bought them that much in terms of piracy protection?

I agree that the PS1 had more piracy, but I'm not sure that actually diminished its success?

replies(1): >>46231226 #
1. pezezin ◴[] No.46231226{6}[source]
> I agree that the PS1 had more piracy, but I'm not sure that actually diminished its success?

At least in my corner of the world (Spain), piracy improved its success. Everybody wanted the PSX due to how cheap it was, I think it outsold the N64 10:1.

replies(1): >>46232483 #
2. baud147258 ◴[] No.46232483[source]
it works if the console isn't sold at a loss, which isn't always the business model