←back to thread

300 points LaserDiscMan | 2 comments | | HN request time: 0s | source
Show context
zamadatix ◴[] No.46222536[source]
If you like this port, you may also enjoy this ground-up effort to clone SM64 on the GBA https://youtu.be/nS5rj80L-pk
replies(4): >>46223627 #>>46224134 #>>46224191 #>>46224744 #
kibwen ◴[] No.46224134[source]
Given that this is HN, I'm contractually obligated to mention that the GBA port is written in Rust: https://www.digitec.ch/en/page/the-impossible-port-super-mar...
replies(1): >>46229946 #
1. pmarin ◴[] No.46229946[source]
That sound more like a demake than a port. Very cool anyway.
replies(1): >>46232174 #
2. deaddodo ◴[] No.46232174[source]
A demake would be a reimagining of a modern game into the style and aesthetics of the time. E.g. taking God of War and turning it into a 2D Shinobi-style platformer for Sega Genesis. Or turning Gran Turismo into a Mode7-style racer on SNES.

In this case, the creator wrote a custom 3D renderer and recreated the models/meshes to get as close of an approximation of the N64 experience onto the GBA.

I wouldn't call it a port necessarily ("recreation" seems more apt), but it's closer to that than a demake.