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300 points LaserDiscMan | 2 comments | | HN request time: 0.406s | source
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Larrikin ◴[] No.46222319[source]
Are there any pictures or video of it running? I understand why they are not on the GitHub page
replies(2): >>46222338 #>>46222969 #
ranger_danger ◴[] No.46222338[source]
https://www.youtube.com/watch?v=6f92hKbz5Eo
replies(1): >>46222514 #
zamadatix ◴[] No.46222514[source]
For those that prefer pure gameplay to skip through https://youtu.be/kkJWZlAjZp0
replies(1): >>46223462 #
threethirtytwo ◴[] No.46223462[source]
This is emulated as I'm sure the other videos are, but the PS1 back in the day had no way of running anything this crisp, so the emulator is `enhancing` it here. It's not an actual representation of what the game would have looked like.
replies(2): >>46224001 #>>46224334 #
anthk ◴[] No.46224334[source]
CRT's smoothed out the image a little bit. Also, the screens were much smaller back in the day.
replies(1): >>46228393 #
eru ◴[] No.46228393[source]
> Also, the screens were much smaller back in the day.

Not if you watch the video on your phone or iPad or laptop!

Actually, even most desktop pc monitors aren't bigger than people's TVs back then.

(Of course, TVs now are bigger than TVs back then. And desktop pc monitors are bigger than desktop pc monitors back then.)

replies(1): >>46228698 #
1. anthk ◴[] No.46228698[source]
The 14" Nokia TV from my old bedroom disagreed a little :)

In the end if you reescaled the emulator window down to 320x240 or 640x480 with a 25% scanline filter on LCD's or a 50% in CRT, the result would be pretty close to what teenagers saw in late 90's.

replies(1): >>46228988 #
2. eru ◴[] No.46228988[source]
For a video, yes.

Though I suspect for interactive use, CRTs might have had better latency?