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78 points pjmlp | 2 comments | | HN request time: 0.012s | source
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rimmontrieu ◴[] No.46190395[source]
+1 TeaVM is crazily good. Comparing to GWT it has faster build time and better exports to javascript. I've built so many games using libGDX + TeaVM and quite happy with the workflow and results.

Here's one of many: https://ookigame.com/game/flappy-bug/

replies(1): >>46198515 #
iamcreasy ◴[] No.46198515[source]
Do you have to rewrite GLSL shaders when migrating a game from desktop to browser?
replies(1): >>46200342 #
1. rimmontrieu ◴[] No.46200342[source]
Browsers only support OpenGL ES so only if your shaders use any OpenGL specific features you have to rewrite. Otherwise, it's just plain simple to export to both desktop and browser targets.
replies(1): >>46200765 #
2. iamcreasy ◴[] No.46200765[source]
Thanks. What is your take on building multiplayer game with TeaVM + libgdx? (Assuming the server is hosted off-browser)