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413 points martinald | 1 comments | | HN request time: 0s | source
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JohnMakin ◴[] No.46196917[source]
This article mentions cost to ship, but ignores that the largest cost of any software project isn't consumed by how long it takes to get to market, but by maintenance and addition of new features. How is agentic coding doing there? I've only seen huge, unmaintainable messes so far.
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p2detar ◴[] No.46197116[source]
While this is true, I think some fields like game development may not always have this problem. If your goal is to release a non-upgradable game - fps, arcade, single-player titles, maintenance may be much less important than shipping.

edit: typos

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krupan ◴[] No.46198651[source]
I'm trying to understand where this kind of thinking comes from. I'm not trying to belittle you, I sincerely want to know: Are you aware that everyone writing software has the goal of releasing software so perfect it never needs an upgrade? Are you aware that we've all learned that that's impossible?
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1. p2detar ◴[] No.46198843{3}[source]
> I'm trying to understand where this kind of thinking comes from.

I used to be a game developer.