Actual code i have seen with my own eyes. (Not in F-35 code)
Its a way to avoid removing an unused parameter from a method. Unused parameters are disallowed, but this is fine?
I am sceptical that these coding standards make for good code!
Actual code i have seen with my own eyes. (Not in F-35 code)
Its a way to avoid removing an unused parameter from a method. Unused parameters are disallowed, but this is fine?
I am sceptical that these coding standards make for good code!
Notably this document is from 2005. So that's after C++ was standardized but before their second bite of that particular cherry and twenty years before its author, Bjarne Stroustrup suddenly decides after years of insisting that C++ dialects are a terrible idea and will never be endorsed by the language committee, that in fact dialects (now named "profiles") are the magic ingredient to fix the festering problems with the language.
While Laurie's video is fun, I too am sceptical about the value of style guides, which is what these are. "TABS shall be avoided" or "Letters in function names shall be lowercase" isn't because somebody's aeroplane fell out of the sky - it's due to using a style Bjarne doesn't like.
I do early returns in code I write, but ONLY because everybody seems to do it. I prefer stuff to be in predictable places: variables at the top, return at the end. Simpler? Delphi/Pascal style.
Basically, you have code in an "if" statement, and if you return early in that if statement, you might have code that you needed to run, but didnt.
Forcing devs to only "return once" encourages the dev to think through any stateful code that may be left in an intermediate state.
In practice, at my shop, we permit early returns for trivial things at the top of a function, otherwise only one return at the bottom. That seems to be the best of both worlds for this particular rule.
I think you're talking about this "goto fail" bug?
https://teamscale.com/blog/en/news/blog/gotofail
> In practice, at my shop, we permit early returns for trivial things
Are you also writing C or similar? If so, then this rule is relevant.
In modern languages, there are language constructs to aid the cleanup on exit, such as using(resource) {} or try {} finally {} It really does depend on if these conveniences are available or not.
For the rest of us, the opposite of "no early return" is to choose early return only sometime - in cases where results in better code, e.g. shorter, less indented and unlikely to cause issues due to failure to cleanup on exit. And avoid it where it might be problematic. In other words, to taste.
> Kent Beck, Martin Fowler, and co-authors have argued in their refactoring books that nested conditionals may be harder to understand than a certain type of flatter structure using multiple exits predicated by guard clauses. Their 2009 book flatly states that "one exit point is really not a useful rule. Clarity is the key principle: If the method is clearer with one exit point, use one exit point; otherwise don’t".
https://en.wikipedia.org/wiki/Structured_programming#Early_e...
this thinking is quite different to say, 25 years earlier than that, and IMHO the programming language constructs available play a big role.