TL;DR
- no exceptions
- no recursion
- no malloc()/free() in the inner-loop
replies(9):
- no exceptions
- no recursion
- no malloc()/free() in the inner-loop
You can compile with exceptions enabled, use the STL, but strictly enforce no allocations after initialization. It depends on how strict is the spec you are trying to hit.
So, what exact parts of the STL do you use in your code base? Most be mostly compile time stuff (types, type trait, etc).