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148 points methuselah_in | 2 comments | | HN request time: 0.018s | source
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markus_zhang ◴[] No.46183142[source]
> Alan Dye, vice president of human interface design, who is joining Meta as its chief design officer.

I wonder if he is responsible for all those niceties MacOS got for the last 10 or so years. Like the scroll bars in Serious Sam Mental difficulty, or the flat earth flavour icons, you know.

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npodbielski ◴[] No.46183914[source]
> Like the scroll bars in Serious Sam Mental difficulty, or the flat earth flavour icons, you know.

You mean they invisible? Also I had fun playing mental. Finished FE on it ;)

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1. markus_zhang ◴[] No.46184212[source]
Damn I can’t even beat normal. I kept dying :/

Then I watched someone doing a long play on Serious and I think that’s a superman.

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2. npodbielski ◴[] No.46195505[source]
Mental is actually easier than serious because monster are exactly like in Hard but just invisible from time to time. But they movement are easy to predict because they mostly run in straight lines ;)