What’s unique: • 2,500 handcrafted levels across multiple grid sizes • Deterministic logic — no guessing required • A rule system inspired by constraint-solving and path-finding concepts • Daily challenges and global progress tracking • Fully built as a solo dev project
Technical notes for those curious: • Level generation tools I wrote validate solvability using a custom constraint solver • Difficulty is estimated via step-count of the solver • The game is optimized to run smoothly on low-end devices • Designed first for iOS, now fully adapted for iPad as well
I’d love feedback from puzzle lovers, game designers, and anyone interested in handcrafted logic design. Here’s the App Store link: [inserați linkul]
Thanks for reading — happy to answer any technical questions!
Really glad to hear you enjoy logic puzzle games!
A Web version is definitely planned, and Android support is in development as well. Since the core engine is fully portable, both should come naturally once I’m done polishing the iOS launch.
Really appreciate your interest and willingness to support it on other platforms.