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You can make PS2 games in JavaScript

(jslegenddev.substack.com)
244 points tosh | 1 comments | | HN request time: 0s | source
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kamranjon ◴[] No.46006802[source]
This is pretty incredibly - Fabrice Bellard builds stuff that just has such a wide spread impact - so cool that QuickJS enabled an old system like PS2 to have a bit of a homebrew revival through this AthenaEnv project
replies(1): >>46007148 #
mschuster91 ◴[] No.46007148[source]
My photoshop skills are near zero, otherwise I'd have long gone and edited xkcd 2347 [1] to say next to the pillar "Something Fabrice Bellard probably implemented while half asleep just to prove he could do it".

There's a lot of FOSS projects that have something written by him in their dependency chain.

[1] https://xkcd.com/2347/

replies(2): >>46007666 #>>46008408 #
sandermvanvliet ◴[] No.46007666[source]
Nano Banana to the rescue https://box2.codenizer.nl/cloud/index.php/s/ZYHdsYZ9rdRNM2B
replies(2): >>46008350 #>>46008844 #
bigfishrunning ◴[] No.46008844[source]
Why use an LLM to do something that would take exactly the same amount of time and a lot less energy to just do in something like MS paint?
replies(3): >>46009219 #>>46009872 #>>46011259 #
1. augusto-moura ◴[] No.46011259{3}[source]
I don't really know, but finding the right font family might take more time than the LLM