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Steam Frame

(store.steampowered.com)
855 points Philpax | 1 comments | | HN request time: 0s | source
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Night_Thastus ◴[] No.45904028[source]
The whole "foveated streaming" sounds absolutely fascinating. If they can actually pull off doing it accurately in real time, that would be incredible. I can't even imagine the technical work behind the scenes to make it all work.

I'd really like to know what the experience is like of using it, both for games and something like video.

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1. ghosty141 ◴[] No.45906125[source]
I'm super curious how they will implement it, if it's a general api in steam vr that headsets like the Bigscreen Beyond could use or if it's more tailored towards the Frame. I hope it's the first as to me it sounds like all you need is eye input and the two streams, the rest could be done by steam-vr.