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Steam Frame

(store.steampowered.com)
855 points Philpax | 3 comments | | HN request time: 0s | source
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lostmsu ◴[] No.45904572[source]
Will the eye tracking data be directly available to developers?

Also, can I hack the OS? Specifically interested in direct VR rendering (other headsets don't allow to bypass compositor).

replies(1): >>45905878 #
1. Melonai ◴[] No.45905878[source]
Pretty sure the OS is just the same old Steam-flavored Linux distro "SteamOS" with ARM support and some new graphics pipeline stuff for the VR portion, though we don't know until it's actually out.

Though Valve has put a focus on developer ease and very low software lockdown in the recent years with their hardware, so I'd say the chances on direct rendering are quite good!

replies(1): >>45906117 #
2. mmis1000 ◴[] No.45906117[source]
Wondering what window/desktop manager will valve ship with the new steam frame. Is there even a desktop/window manager work with 3d space currently? Will that be a mod of kde or something?
replies(1): >>45906864 #
3. zozbot234 ◴[] No.45906864[source]
> Is there even a desktop/window manager work with 3d space currently?

The best known is perhaps https://en.wikipedia.org/wiki/Project_Looking_Glass but there's many others, at varying stages of development. It will be interesting to see if custom OS/UX development is made available for this device. We'd also need quite a bit of custom development to make the OS comprehensively usable with gamepad-like controllers alone (no mouse or keyboard required). The existing work on "10-ft." media center interfaces can provide a useful starting point for this but it's far from covering all possible uses.