←back to thread

104 points trollied | 2 comments | | HN request time: 0.513s | source
Show context
vqtska ◴[] No.45785720[source]
I wonder if this vulnerable codec is enabled by default when building FFmpeg? Because if so, then it doesn't matter that it's a "1990s game codec" because any application using FFmpeg to accept arbitrary video files is vulnerable to memory corruption, which should probably be taken more seriously.
replies(4): >>45785760 #>>45785825 #>>45786027 #>>45786093 #
plorkyeran ◴[] No.45786027[source]
No, all the ancient video game codecs and other such things that are there for historical preservation purposes but are rarely actually used are disabled by default and you have to really go out of your way to enable them. This was originally for binary size/build time reasons.
replies(1): >>45786099 #
1. IshKebab ◴[] No.45786099[source]
Are you sure? I ran `ffmpeg -codecs` on Ubuntu and it lists

   D.V.L. sanm                 LucasArts SANM/SMUSH video
replies(1): >>45788489 #
2. ◴[] No.45788489[source]