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917 points cryptophreak | 2 comments | | HN request time: 0s | source
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squeedles ◴[] No.45761639[source]
Good article, but the reasoning is wrong. It isn't easy to make a simple interface in the same way that Pascal apologized for writing a long letter because he didn't have time to write a shorter one.

Implementing the UI for one exact use case is not much trouble, but figuring out what that use case is difficult. And defending that use case from the line of people who want "that + this little extra thing", or the "I just need ..." is difficult. It takes a single strong-willed defender, or some sort of onerous management structure, to prevent the interface from quickly devolving back into the million options or schizming into other projects.

Simply put, it is a desirable state, but an unstable one.

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dayvid ◴[] No.45761688[source]
The contributors of free software tend to be power users who want to ensure their use case works. I don't think they're investing a lot of thought into the 80/20 use case for normal/majority or users or would risk hurting their workflow to make it easier for others
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zeroq ◴[] No.45761808[source]
> contributors of free software tend to be power users

or, simply put, nerds

it takes both a different background, approach and skillset to design ux and interface

if anything FOSS should figure out how to attract skilled artists so majority of designs and logos doesn't look so blatantly amateurish.

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DrewADesign ◴[] No.45761885{3}[source]
I have been beating this drum for many years. There are some big cultural rifts and workflow difficulties. Unless FOSS products are run by project managers rather than either developers or designers, it’s a tough nut. Last I looked, gimp has been really tackling this effort more aggressively than most.
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1. Cotterzz ◴[] No.45762941{4}[source]
gimp has been my goto when I want to explain bad ui, developer designed ui, or just typical foss ui I'm glad they're fixing it. It's also my image editor of choice.
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2. DrewADesign ◴[] No.45767627[source]
Yeah I’ve been using it as a go-to example for the wrongest approach to UI design for years. I’m glad to see they’re working harder than most to fix some of the underlying problems.