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127 points abstractbg | 1 comments | | HN request time: 0.225s | source
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Paracompact ◴[] No.45676908[source]
As a longtime chess and go player, I was just doing some research the other day into what modern abstracts are out there. I was disappointed by how dry I came up.

Even if you expand the search criteria to include video games, there just aren't many deeply strategic discrete-time games that weren't invented centuries ago and have players online at any given time. Here I exclude games that are perpetually changing and/or have strategies locked behind progression systems and paywalls, such as TCGs and virtual deck builders. The very few exceptions I found were niche Discord communities around games like Tak, Hex, or Advanced Wars.

When did we as a society lose the appreciation for these things? I get why including a component of dexterity in strategic video games (e.g. RTS) is to take full advantage of the medium, but all this in conjunction means we are very likely never to see another deeply studied cerebral game like go, chess, shogi, mahjong, etc. arise ever again.

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johnecheck ◴[] No.45678176[source]
This seems like the time to mention my unreleased board/video game, Star Gambit!

It's a turn-based abstract space fleet battle coming to your browser in 2026. It's already playable over the internet w/ time controls and ratings. If that interests you, join the discord for updates and playtest invites!

https://stargamb.it

https://discord.gg/f3MUSkJjFx

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1. barbs ◴[] No.45679132[source]
Looks interesting. What engine/framework did you use to make the game?