What does Perforce binary support have that Git LFS doesn’t?
AFAIK, the base issue that Perforce is already in use and it has enterprise support.
It's the same user experience as Perforce?
Yes, Git is more low-level and it's possible to see those text pointers if you want to.
I’m really sorry, git lfs is an ugly hack, and its always painful when you discover that some gamedev team has been forced into it by “better knowing” software developers.
It reminds me a lot of “features” of software that is clearly a box ticking exercise, like technically MS Teams has a whiteboard feature. Yet it lacks any depth: its not persistent so its gone after the call, and it’s clunky to use and to save.
… but technically the feature exists, so it’s harder to argue for better software thats fit for purpose, like miro or mural.