Still, it’s an interesting space, I think.
Still, it’s an interesting space, I think.
Email was never a binary protocol. Notoriously so, it's why MIME types and MIME encodings get so complicated.
Most of the "old internet" protocols (email, FTP, even HTTP itself) were bootstrapped on top of built-mostly-for-plaintext Telnet. HTTP as the new telnet has a bunch of improvements when it comes to binary data, request/response-based data flows, and some other considerations. HTTP/3 is even inherently a binary protocol, it's lack of "telnet-compatibility" one of the concerns about switching the majority of the web to it.
vCard/vCal/iCard/iCal were also deeply "plaintext formats". JSON is an improvement because it is more structured, even more efficient, than those predecessors. JSON may not look efficient, but it compresses extremely well and can be quite efficient in gzip and Brotli streams.
I feel like "JSON over HTTP" is a subtle improvement over "custom text formats over telnet", even if it doesn't sound like "binary protocol efficiency" at first glance. Especially as HTTP/3 pushes HTTP more efficient and more "binary", and arguably "more fundamental/basic" with HTTP/3 even taking over more roles in the TCP/UDP layer of the internet stack. (Telnet would never try to replace TCP.) HTTP isn't the worst bootstrap layer the internet could use to build new protocols and apps on top of. Sure, it would be neat to see more variety and experiments outside of the HTTP stack, too, but HTTP is too useful at this point not to build a bunch of things on top of it instead of as their own from-scratch protocol.
Additionally, as much people like to harp about "telcos focusing on connection-oriented protocols while we ran loops around them with packets", the reality is that NCP and later TCP pretty much focused on emulating serial lines around, and one of the earliest ways to access ARPAnet outside of machines directly on it was through calling into a TIP which set up bidirectional stream from your modem to a port on some host.
The idea with packets is that you don't need to reserve N bit/s of each link along the route to whatever system you're talking to; instead you just repeatedly say "here's a chunk of data, send it to X". It's not really relevant that the typical thing to do with these packets is to build a reliable stream on top of them, what matters is that everything except the endpoints can be a lot dumber.
This still requires you to set up a connection beforehand, but doesn't require you to reserve resources you might not be using.