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169 points thelastgallon | 6 comments | | HN request time: 0.805s | source | bottom
1. sfortis ◴[] No.45672621[source]
I'm wondering why companies are still trying to sell VR headsets. History clearly speaks: bulky head-mounted devices have all epically failed.
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2. ares623 ◴[] No.45672845[source]
The investors yearn for VR
3. dotnet00 ◴[] No.45673122[source]
There's enough of a market for them to exist these days. The issue is that companies want to treat VR headsets as if they're in the same category as phones or even tablets, when really, they're closer to the same category as, say, racing rigs or other highly hobby-specific products.
replies(1): >>45673890 #
4. andybak ◴[] No.45673866[source]
"Failed" for some imagined mass market use case but doing very well in lots of healthy niches.
5. andybak ◴[] No.45673890[source]
Exactly this. You can build and ship headsets and make a profit if you're not also running a moonshot R&D division off the same balance sheet.
6. groundzeros2015 ◴[] No.45677363[source]
Maybe the technology is not quite there but it’s hard not to see AR/VR occupying a central role in computing in the future.

I think it’s pretty foolish for a large company who hopes to own computing to not invest in this areas.