/top/
/new/
/best/
/ask/
/show/
/job/
^
slacker news
login
about
←back to thread
rlsw – Raylib software OpenGL renderer in less than 5k LOC
(github.com)
241 points
fschuett
| 1 comments |
21 Oct 25 21:00 UTC
|
HN request time: 0s
|
source
Show context
ciroduran
◴[
21 Oct 25 22:55 UTC
]
No.
45662771
[source]
▶
>>45661638 (OP)
#
Raylib's author was very happy to announce that you can compile an entire raylib program with no dependencies other than, say, being a win32 app
https://x.com/raysan5/status/1980322289527976202
replies(4):
>>45663602
#
>>45665595
#
>>45666276
#
>>45667634
#
smlacy
◴[
22 Oct 25 00:34 UTC
]
No.
45663602
[source]
▶
>>45662771
#
but ... why?
replies(7):
>>45663616
#
>>45663685
#
>>45664169
#
>>45665350
#
>>45665446
#
>>45667159
#
>>45669821
#
stodor89
◴[
22 Oct 25 06:16 UTC
]
No.
45665446
[source]
▶
>>45663602
#
Because GPU APIs are a nightmare clustertruck.
replies(1):
>>45665731
#
mungaihaha
◴[
22 Oct 25 07:01 UTC
]
No.
45665731
[source]
▶
>>45665446
#
1000x less performance is a bigger clusterfuck
replies(2):
>>45665905
#
>>45670594
#
1.
rootnod3
◴[
22 Oct 25 07:33 UTC
]
No.
45665905
{3}
[source]
▶
>>45665731
#
It's not meant for "let's make the next AAA game". It's for "Hey, I wanna try a fun idea".
ID:
GO
↑