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rlsw – Raylib software OpenGL renderer in less than 5k LOC
(github.com)
241 points
fschuett
| 1 comments |
21 Oct 25 21:00 UTC
|
HN request time: 0.206s
|
source
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pbohun
◴[
22 Oct 25 02:44 UTC
]
No.
45664365
[source]
▶
>>45661638 (OP)
#
What's cool about this is that computers are so fast that you could probably make a decent 2D game using only this software-rendered OpenGL 1.1 library.
replies(4):
>>45664497
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>>45665580
#
>>45666200
#
>>45667100
#
pjmlp
◴[
22 Oct 25 06:36 UTC
]
No.
45665580
[source]
▶
>>45664365
#
Software rendering is the future anyway, with the caveat that it is actually hardware accelerated, by making use of compute (GPGPU).
replies(1):
>>45665659
#
thekodols
◴[
22 Oct 25 06:48 UTC
]
No.
45665659
[source]
▶
>>45665580
#
I'm out of the loop -- how so?
replies(2):
>>45665689
#
>>45665721
#
1.
◴[
22 Oct 25 06:54 UTC
]
No.
45665689
[source]
▶
>>45665659
#
ID:
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