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rlsw – Raylib software OpenGL renderer in less than 5k LOC
(github.com)
241 points
fschuett
| 2 comments |
21 Oct 25 21:00 UTC
|
HN request time: 0s
|
source
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brcmthrowaway
◴[
21 Oct 25 23:41 UTC
]
No.
45663181
[source]
▶
>>45661638 (OP)
#
Does this support CUDA?
replies(1):
>>45663260
#
Pannoniae
◴[
21 Oct 25 23:51 UTC
]
No.
45663260
[source]
▶
>>45663181
#
No, this is CPU rendering only! Not even SIMD, just straightforward integer (and float) code.
replies(3):
>>45663279
#
>>45663867
#
>>45664581
#
1.
bee_rider
◴[
22 Oct 25 03:18 UTC
]
No.
45664581
[source]
▶
>>45663260
#
It would be kind of neat to have OpenGL running on AVX-512, just for fun…
replies(1):
>>45667931
#
ID:
GO
2.
fuhsnn
◴[
22 Oct 25 12:19 UTC
]
No.
45667931
[source]
▶
>>45664581 (TP)
#
I believe Mesa's llvmpipe backend can do that to a degree, never tried, though.
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