If you try it, let me know what you think. I'm always looking for new games or new features to add :)
If you try it, let me know what you think. I'm always looking for new games or new features to add :)
It is very much appreciated that I don't have to make an account to play. That is one of the most annoying thing on sites like these to play games.
I haven't added a commercial game before, but I will reach out to the owners of the game and see what I can do.
I have not played Unlur. Looks like a cool hex variant. I like the initial phase where who plays white is decided. It is a neat way of working that out.
> I'm always looking for new games or new features to add
Nice feature to add would be single device multiplayer for the games.
I play board games mostly in person. I know that there are travel versions of many games... but I don't like to carry too much stuff. So I've created 2 games that I sometimes play with other people (e.g. on a train, bus, or anywhere else if there's nothing better to do).
Both games have only 2 player mode on single device. They're PWAs with offline support, so you can install them on your phone and don't need internet to play.
These are:
- backgammon: https://nenadalm.github.io/backgammon/ (link to the rules at the bottom in menu)
- virus wars: https://nenadalm.github.io/virus-wars/ (link to the rules at the bottom)
Someone else recently mentioned to me that Virus Wars is their favorite game! I'm glad to see it getting some love.
Offense can move any piece by one dot, following the lines, and cannot jump. Defense can move or jumping the pieces from the offense, in any direction, following the lines.
Jumping is obligatory, consecutive jumps are allowed (and also obligatory, e.g. you can't not take a double jump).
Game ends when:
1. The offense occupies all 9 squares of the fortress (offense wins)
2. There is no legal move for a player on their turn (that player loses)
3. The offense has fewer than 9 pieces left (defense wins)
For practiced players #1 is the most common end to a game and the offense gets a number of points equal to the remaining pieces; players then switch sides and the player with the most points wins.