I think you should read some actual grimoires before developing this further. I suggest the Picatrix or the PGM as starting points. Maybe a copy of 777 as well.
it's literally read like a spellbook because the syntax consists of all natural language, and newlines are optional. your code can now be an essay, like everybody wants!
for example, if you want to print something, you'd write: `begin the grimoire. inscribe whispers of "hello, world!". close the grimoire.`
it has variables, dynamic typing, arrays, functions, conditionals, loops, string manipulation, array manipulation, type conversion, and user input, among other (listed in the docs!)
but why? i wanted to see how far you could push natural language syntax while still being parseable. most esolangs are intentionally obtuse (BF, Malbolge), but i wanted something that's weird but readable, like you're reading instructions from a spellbook, which makes it incredibly easy to read and understand. like an anti-esolang? hmm...
github: https://github.com/sirbread/spellscript
docs: https://github.com/sirbread/spellscript/blob/main/resources/...
I think you should read some actual grimoires before developing this further. I suggest the Picatrix or the PGM as starting points. Maybe a copy of 777 as well.
If you know more than someone else does, that's great! Please do share some of what you know so the rest of us can learn. But don't put down the other person. That never helps, and it tarnishes your positive contribution in a way that is bad for the community.
https://hn.algolia.com/?dateRange=all&page=0&prefix=true&sor...