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176 points sirbread | 1 comments | | HN request time: 0.197s | source

i made an esoteric programming language which i call spellscript. every program is a "spell" written in a "grimoire," and you have to use keywords like summon, enchant, inscribe, and conjure.

it's literally read like a spellbook because the syntax consists of all natural language, and newlines are optional. your code can now be an essay, like everybody wants!

for example, if you want to print something, you'd write: `begin the grimoire. inscribe whispers of "hello, world!". close the grimoire.`

it has variables, dynamic typing, arrays, functions, conditionals, loops, string manipulation, array manipulation, type conversion, and user input, among other (listed in the docs!)

but why? i wanted to see how far you could push natural language syntax while still being parseable. most esolangs are intentionally obtuse (BF, Malbolge), but i wanted something that's weird but readable, like you're reading instructions from a spellbook, which makes it incredibly easy to read and understand. like an anti-esolang? hmm...

github: https://github.com/sirbread/spellscript

docs: https://github.com/sirbread/spellscript/blob/main/resources/...

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vunderba ◴[] No.45559875[source]
Another one around spells as invocations is Mystical - a programming language that's intended to look like magical summoning circles.

https://suberic.net/~dmm/projects/mystical/README.html

If you're interested in the idea of treating programming with an air of mysticism, Daniel Suarez's scifi novel "Daemon" is a highly recommended read.

https://en.wikipedia.org/wiki/Daemon_(novel)

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