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189 points michelangelo | 1 comments | | HN request time: 0s | source
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spapas82 ◴[] No.45384675[source]
I remember that I was playing the DOS version of PoP on a computer with Hercules Graphics Card (https://en.wikipedia.org/wiki/Hercules_Graphics_Card) so I suppose the DOS version also supported Hercules (beyond CGA/EGA/VGA).

The music, even though was playing from the PC beep speaker haunts me to this day https://www.youtube.com/watch?v=HcI8lQvX8Ng

Finally, after all these years I still remember running it with "prince megahit" to enable cheat mode so I'd be able to pass the levels using ctrl+l...

replies(2): >>45384906 #>>45392695 #
m000 ◴[] No.45384906[source]
> I suppose the DOS version also supported Hercules (beyond CGA/EGA/VGA).

IIRC, Hercules cards were more pro-oriented (monochrome graphics, but higher resolution than their contemporaries), so I doubt anyone would bother to make a game port specifically for them.

If you ran the game on a Hercules, most likely it was the CGA version run on top of a CGA simulator [1].

[1] https://dosdays.co.uk/topics/cga_simulators_for_hercules.php

replies(2): >>45384975 #>>45390875 #
spapas82 ◴[] No.45384975[source]
I don't remember having such a CGA simulator. I suppose it would be a TSR program that I needed to run before prince, but definitely I wasn't doing that.

From some research it seems that hercules was actually supported:

https://www.dosbox-staging.org/getting-started/enhancing-pri...

and from

https://dosdays.co.uk/topics/Games/game_prince.php

> Intel 8088/8086 CPU, 512 KB of RAM (640 KB for MCGA/VGA version) Graphics support for Hercules, CGA, Tandy/PCjr, EGA and MCGA/VGA (320 x 200 max. resolution in 256 colours)

Notice that PoP was one of the few games I was able to play with that hercules monitor :|

replies(2): >>45385186 #>>45388482 #
1. ciupicri ◴[] No.45388482{4}[source]
I also played it on a PC with Hercules too and I don't remember having to resort to an emulator or any other program.