> All the text books I've ever seen had practical examples in them. Like determining the height of a tree or a house simply based on trigonometry.
The trouble is a lot of those practical examples fall into the, "why would I care category". I had a high school physics teacher who described his university antics, one of which included a funny story of a bunch of his friends climbing on top of each other to measure the height of a flag pole. I guess the profs got tired of dealing with students scaling flag poles because I was measuring the height of mountains on the moon at the same university a couple of years later. The thing is nobody really cares about the height of a flag pole, while only a few would care about the height of the mountains on the moon.
The reality is the interesting applications are much more involved. They either require a depth of thought of process or a depth of knowledge that isn't appropriate for a textbook question. Take that trigonometry in games example. The math to do it was in my middle school curriculum, but it becomes obvious that computer graphics is more than trigonometry the moment you try to frame it as an example. I had linear algebra in high school. That will take you pretty far with the mathematics, but it will also be clear that a knowledge of computer programming is involved. Even knowing how to program isn't going to take you all of the way because few are interested in rendering verticies and edges ...
And that is just the obvious progression of knowledge in a simple application. Physics itself involves buckets full of trigonometry in extremely non-obvious ways, non-geometric ways.