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In Defense of C++

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185 points todsacerdoti | 1 comments | | HN request time: 0s | source
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monkeyelite ◴[] No.45270587[source]
The complexity argument is just not true. You do have to know this stuff in c++, you run into it all the time.

I wish I didn’t have to know about std::launder but I do

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jandrewrogers ◴[] No.45271366[source]
You need something like std::launder in any systems language for certain situations, it isn’t a C++ artifact.

Before C++ added it we relied on undefined behavior that the compilers agreed to interpret in the necessary way if and only if you made the right incantations. I’ve seen bugs in the wild because developers got the incantations wrong. std::launder makes it explicit.

For the broader audience because I see a lot of code that gets this wrong, std::launder does not generate code. It is a compiler barrier that blocks constant folding optimizations of specific in-memory constants at the point of invocation. It tells the compiler that the constant it believes lives at a memory address has been modified by an external process. In a C++ context, these are typically restricted to variables labeled ‘const’.

This mostly only occurs in a way that confuses the compiler if you are doing direct I/O into the process address space. Unless you are a low-level systems developer it is unlikely to affect you.

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monkeyelite ◴[] No.45271885[source]
Do you see all the concepts you had to describe here?

> Unless you are a low-level systems developer it is unlikely to affect you.

Making new data structure is common. Serializing classes into buffers is common.

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jcelerier ◴[] No.45272912{3}[source]
> Making new data structure is common. Serializing classes into buffers is common.

You don't want std::launder for any of that. If you must create object instances from random preexisting bytes you want std::bit_cast or https://en.cppreference.com/w/cpp/memory/start_lifetime_as.h...

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1. TuxSH ◴[] No.45274862{4}[source]
Alas none of gcc/clang/msvc(?) have implemented start_lifetime_as, so if you want to create an object in-place and obtain a mutable pointer to it, you're stuck with the:

    return std::launder(static_cast<T*>(std::memmove(p, p, sizeof(T))));
trick until they properly implement it. For MMIO, reintepret_cast from integer is most likely fine.