I am sure it was a great and fun learning experience.
Well done !
If you have any other ideas for cool Wayland compositors, let me know. I purposedly wrote 80% the app in Typescript to appeal to the most developers and attract cool contributions (I do all drawing with the familiar Canvas2D api, so if there is interest, I can also fork this out into a cool Terminal canvas, let me know!)
I have a blog post here about how I did it, but it’s pretty high level and non technical, so please ask if you have any questions.
[How I Did It](<https://github.com/mmulet/term.everything/blob/main/resource...>)
*technically only Wayland apps and x11 apps with Xwayland. But on Linux that’s mostly everything.
I am sure it was a great and fun learning experience.
Well done !
your animal brain hardwired to discern the direction of gaze of the eyes facing you (citations appreciated)...
Helps me find the mouse cursor on a big screen if I lose track, even with small parallax angle.
On macOS, I just wiggle the mouse back and forth, and the cursor gets really big, it pops out at you.
I generally don't keep `xeyes` running. But it's a righteous, venerable hack.
But I remember the BB demo and I still remember these catchy s3m modules...
https://aa-project.sourceforge.net/bb/
And, well, not AA, but I still play today tons of text adventures and roguelikes (and BSDgames and such), and my main X environment it's CLI/TUI based except for CWM (Window manager), MPV/MuPDF/NSxiv (images) and djview4 for DJVU files..