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A critique of package managers

(www.gingerbill.org)
109 points gingerBill | 2 comments | | HN request time: 0s | source
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adev_ ◴[] No.45168218[source]
The argument here is (in brief) "Package management is hell, package managers are evil. So let's handle the hell manually to feel the pain better".

And honestly speaking: It is plain stupid.

We can all agree that abusing package management with ~10000 of micro packages everywhere like npm/python/ruby does is completely unproductive and brings its own considerable maintenance burden and complexity.

But ignoring the dependency resolution problem entirely by saying "You do not need dependencies" is even dumber.

Not every person is working in an environment where shipping a giant blob executable built out of vendored static dependencies is even possible. This is a privilege of the Gamedev industry has and the author forgets a bit too easily it is domain specific.

Some of us works in environment where the final product is an agglomerate of >100 of components developed by >20 teams around the world. Versioned over ~50 git repositories. Often mixed with some proprietary libraries provided by third-party providers. Gluing, assembling and testing all of that is far beyond the "LOL, just stick to the SDL" mindset proposed here.

Some of us are developing libraries/frameworks that are used embedded in >50 products with other libraries with a hell of multiples combinations of compilers / ABI / platforms. This is not something you want to test nor support without automation.

Some of us have to maintain cathedrals that are constructed over decades of domain specific knowhow (Scientific simulators, solvers, Petrol prospection tools, financial frameworks, ... ) in multiple languages (Fortran, C, C++, Python, Lua, ...) that can not just be re-written in few weeks because "I tell you: dependencies sucks, Bro"

Managing all of that manually is just insane. And generally finishes with an home-made half-baked bunch of scripts that try to badly mimic the behavior of a proper package manager.

So no, there is no replacement for a proper package manager: Instead of hating the tool, just learn to use it.

Package manager are tools, and like every tool, they should be used Wisely and not as a Maslow's Hammer.

replies(2): >>45168243 #>>45168695 #
zahlman ◴[] No.45168243[source]
I mostly agree, but

> Some of us works in environment where the final product is an agglomerate of >100 of components developed by >20 teams around the world. Versioned over ~50 git repositories. Often mixed with some proprietary libraries provided by third-party providers. Gluing, assembling and testing all of that is far beyond the "LOL, just stick to the SDL" mindset proposed here.

Does this somehow prevent you from vendoring everything?

replies(2): >>45168264 #>>45168291 #
adev_ ◴[] No.45168291[source]
> Does this somehow prevent you from vendoring everything?

Yes. Because in these environment soon or later you will be shipping libraries and not executable.

Shipping libraries means that your software will need to be integrated in other stacks where you do not control the full dependency tree nor the versions there.

Vendoring dependencies in this situation is the guarantee that you will make the life of your customer miserable by throwing the diamond dependency problem right in their face.

replies(1): >>45168428 #
alexvitkov ◴[] No.45168428[source]
You're making your customer's life miserable by having dependencies. You're a library, your customer is using you to solve a specific problem. Write the code to solve that and be done with it.

In the game development sphere, there's plenty of giant middleware packages for audio playback, physics engines, renderers, and other problems that are 1000x more complex and more useful than any given npm package, and yet I somehow don't have to "manage a dependency tree" and "resolve peer dependency conflicts" when using them.

replies(2): >>45168582 #>>45168704 #
adev_ ◴[] No.45168582[source]
> You're making your customer's life miserable by having dependencies. You're a library, your customer is using you to solve a specific problem. Write the code to solve that and be done with it.

And you just don't know what you are talking about.

If I am providing (lets say) a library that provides some high level features for a car ADAS system on top of a CAN network with a proprietary library as driver and interface.

This is not up to me to fix or choose the library and the driver version that the customer will use. He will choose the certified version he will ship, he will test my software on it and integrate it.

Vendoring dependency for anything which is not a final product (product as executable) is plain stupid.

It is a guarantee of pain and ABI madness for anybody having to deal with the integration of your blob later on.

If you want to vendor, do vendor, but stick to executables with well-defined IPC systems.

replies(1): >>45168812 #
alexvitkov ◴[] No.45168812[source]
> If I am providing (lets say) a library that provides some high level features for a car ADAS system on top of a CAN network with a proprietary library as driver and interface.

If you're writing an ADAS system, and you have a "dependency tree" that needs to be "resolved" by a package manager, you should be fired immediately.

Any software that has lives riding on it, if it has dependencies, must be certified against a specific version of them, that should 100% of the time, without exceptions, must be vendored with the software.

> It is a guarantee of pain and ABI madness for anybody having to deal with the integration of your blob later on.

The exact opposite. Vendoring is the ONLY way to prevent the ABI madness of "v1.3.1 of libfoo exports libfoo_a but not libfoo_b, and v1.3.2 exports libfoo_b but not libfoo_c, and in 1.3.2 libfoo_b takes in a pointer to a struct that has a different layout."

If you MUST have libfoo (which you don't), you link your version of libfoo into your blob and you never expose any libfoo symbols in your library's blob.

replies(1): >>45169042 #
seba_dos1 ◴[] No.45169042[source]
You keep confirming that you don't know what you are talking about.

The vendoring step happens at something like Yocto or equivalent and that's what ends up being certified, not random library repos.

replies(2): >>45169207 #>>45169660 #
adev_ ◴[] No.45169207[source]
Yes exactly.

And in addition: Yocto (or equivalent) will also be the one providing you the traceability required to guarantee that what you ship is currently what you certified and not some random garbage compiled in a laptop user directory.

replies(1): >>45177090 #
BobbyTables2 ◴[] No.45177090[source]
Did Yocto ever clean up how they manage the sysroot?

It used to have a really bad design flaw. Example: - building package X explicitly depends on A to be in the sysroot - building package Y explicitly depends on B in the sysroot, but implicitly will use A if present (thanks autoconf!)

In such a situation, building X before Y will result in Y effectively using A&B — perhaps enabling unintended features. Building Y then X would produce a different Y.

Coupled with the parallel build environment, it’s a recipe for highly non deterministic binaries — without even considering reproducibility.

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1. 1718627440 ◴[] No.45178260{3}[source]
> but implicitly will use A if present (thanks autoconf!)

When you want reproducibility, you need to specify what you want, not let the computer guess. Why can't you use Y/configure --without-A ? In the extreme case you can also version config.status.

replies(1): >>45192842 #
2. BobbyTables2 ◴[] No.45192842[source]
One certainly can, but such is not default.

Things using autotools evolved to be “manual user friendly” in the sense that application features are automatically enabled based on auto detected libraries.

But for automated builds, all those smarts get in the way when the build environment is subject to variation.

In theory, the Yocto recipe will fully specify the application configuration regardless of how the environment varies…

Of course, in theory the most Byzantine build process will always function correctly too!