←back to thread

925 points dmitrybrant | 1 comments | | HN request time: 0s | source
Show context
theptip ◴[] No.45163517[source]
A good case study. I have found these two to be good categories of win:

> Use these tools as a massive force multiplier of your own skills.

Claude definitely makes me more productive in frameworks I know well, where I can scan and pattern-match quickly on the boilerplate parts.

> Use these tools for rapid onboarding onto new frameworks.

I’m also more productive here, this is an enabler to explore new areas, and is also a boon at big tech companies where there are just lots of tech stacks and frameworks in use.

I feel there is an interesting split forming in ability to gauge AI capabilities - it kinda requires you to be on top of a rapidly-changing firehose of techniques and frameworks. If you haven’t spent 100 hours with Claude Code / Claude 4.0 you likely don’t have an accurate picture of its capabilities.

“Enables non-coders to vibe code their way into trouble” might be the median scenario on X, but it’s not so relevant to what expert coders will experience if they put the time in.

replies(16): >>45163642 #>>45163857 #>>45163954 #>>45163957 #>>45164146 #>>45164186 #>>45165282 #>>45165556 #>>45166441 #>>45166708 #>>45167115 #>>45167361 #>>45168913 #>>45169267 #>>45178891 #>>45193900 #
bicx ◴[] No.45163642[source]
This is a good takeaway. I use Claude Code as my main approach for making changes to a codebase, and I’ve been doing so every day for months. I have a solid system I follow through trial and error, and overall it’s been a massive boon to my productivity and willingness to attempt larger experiments.

One thing I love doing is developing a strong underlying data structure, schema, and internal API, then essentially having CC often one-shot a great UI for internal tools.

Being able to think at a higher level beyond grunt work and framework nuances is a game-changer for my career of 16 years.

replies(3): >>45163945 #>>45168650 #>>45178896 #
kccqzy ◴[] No.45163945[source]
This is more of a reflection of how our profession has not meaningfully advanced. OP talks about boilerplate. You talk about grunt work. We now have AI to do these things for us. But why do such things need to exist in the first place? Why hasn't there been a minimal-boilerplate language and framework and programming environment? Why haven't we collectively emphasized the creation of new tools to reduce boilerplate and grunt work?
replies(20): >>45163980 #>>45163984 #>>45163986 #>>45163988 #>>45164135 #>>45164160 #>>45164367 #>>45164431 #>>45164851 #>>45165100 #>>45165366 #>>45165709 #>>45166197 #>>45166665 #>>45166912 #>>45170253 #>>45171572 #>>45171850 #>>45174629 #>>45176581 #
abathologist ◴[] No.45163980[source]
This is the glaring fallacy! We are turning to unreliable stochastic agents to churn out boilerplate and do toil that should just be abstracted or automated away by fully deterministic, reliably correct programs. This is, prima facie, a degenerative and wasteful way to develop software.
replies(10): >>45164436 #>>45164597 #>>45164672 #>>45164721 #>>45164926 #>>45165219 #>>45165559 #>>45166651 #>>45167145 #>>45173405 #
jama211 ◴[] No.45164721[source]
Saying boilerplate shouldn’t exist is like saying we shouldn’t need nails or screws if we just designed furniture to be cut perfectly as one piece from the tree. The response is “I mean, sure, that’d be great, not sure how you’ll actually accomplish that though”.
replies(10): >>45165563 #>>45165847 #>>45166165 #>>45167297 #>>45167964 #>>45168810 #>>45172473 #>>45173118 #>>45174554 #>>45226256 #
Ygg2 ◴[] No.45167964[source]
You can design furniture without nails or screws. See https://en.m.wikipedia.org/wiki/Japanese_carpentry

Reason Japanese carpenters do or did that is that sea air + high humidity would absolutely rot anything with nail and screw.

No furniture is really designed from a single tree, though. They aren't massive enough.

I agree with overall sentiment. But the analogy is higly flawed. You can't compare physical things with software. Physical things are way more constrained while software is super abstract.

replies(2): >>45171067 #>>45202641 #
1. oldsecondhand ◴[] No.45171067{3}[source]
> Reason Japanese carpenters do or did that is that sea air + high humidity would absolutely rot anything with nail and screw.

The other reason was that iron was very expensive in Japan as they had only low quality iron ore.